Research and Publications

BOSHLANG’ICH SINF O’QUVCHILARI ORASIDA RAQAMLI O’YINLAR ORQALI IJTIMOIY-EMOTSIONAL KOMPETENTLIKNI RIVOJLANTIRISHNING PEDAGOGIK MODELINI SHAKLLANTIRISH

Avtorlar: G'ayratova Nargiza Bahodir qizi
Kategoriya (Jurnal/Konferensiya): Konferensiya
Sana: 2025-10-30

Annotatsiya

Mazkur tezisda boshlang‘ich sinf o‘quvchilari orasida raqamli o‘yinlardan foydalanish
orqali ijtimoiy-emotsional qobiliyatlarnini rivojlantirishning pedagogik modeli yaratildi.
Raqamli o‘yinlar o‘quvchining muloqot, hamkorlik, o‘zini boshqarish va hissiy
savodxonlik ko‘nikmalarini rivojlantirishda samarali vosita sifatida ko’riladi. Tadqiqot
natijalari shuni ko‘rsatdiki, o‘yin asosidagi ta’lim yondashuvi o‘quvchilarning ijtimoiy
emotsional rivojlanishini qo‘llab-quvvatlaydi va o‘qishga motivatsiyani oshiradi.

Kalit so‘zlar

Raqamli o‘yinlar, ijtimoiy-emotsional kompetentlik

Foydalanilgan adabiyotlar

1. Arzfi, B. P., Montessori, M., & Rusdinal. (2025). Development of Digital Game Based
Learning Model Teaching Materials to Improve Learning Outcomes in Primary Schools.
Educational Process: International Journal, 15, e2025114.
2. Bilous, I., Shcherbiak, I., Maslak, V., et al. (2025). Game-Based Technologies as a Tool
for Developing Communicative Competence in Primary School Students. Journal of
Education Culture and Society, 2(2025), 585–598.
3. Gee, J. P. (2007). What Video Games Have to Teach Us About Learning and Literacy.
Palgrave Macmillan.
4. Vygotsky, L. S. (1978). Mind in Society: The Development of Higher Psychological
Processes. Harvard University Press.